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A COMPLETE DECK OF HANAFUDA NINTENDO CARDS, TAISHOJapan, Taisho period (1912-1926) Comprising 48 hand-printed cards. The technique, called kappa-zuri, uses a round brush through stenciling. Condition: Good age-related condition with expected traces of wear and use. Minor material loss along the margins. Only one card with a crease. Provenance: Family collection of either Felix Tikotin (1893-1986) or his son-in-law Louis (Loek) Borensztajn (1935-2021), Netherlands, acquired from the above. J.W.N. van Achterbergh was an important collector, expert, and patron of Dutch post-war ceramics. Felix Tikotin (1893-1986) was an architect, art collector, dealer, and founder of the first Museum of Japanese Art in the Middle East. He became one of the world's leading collectors of Japanese art, starting at the age of 18, and continued to collect and work as an art dealer in Berlin in the 1920s. In the 1930s Felix Tikotin fled from the Nazis and hid his collection in the Netherlands. After the war, he decided that his collection should be taken to Israel, where in 1959 and with the help of Abba Hushi, who was the mayor of Haifa, The Tikotin Museum of Japanese Art was established. The Museum's collection comprises more than 8,000 items of art and crafts. Dimensions: 5.5 x 3.5 cm each In the late 19th century, Nintendo began as a playing card manufacturer, a tradition it still continues today, showcasing Japan's beauty through its decks. Hanafuda is a floral-covered card game representing different seasons with suites like plum blossoms, cherry blossoms, peonies, chrysanthemums, and maple leaves. Nature holds great significance in Japanese art, textiles, and tattooing. Hand-stenciled Nintendo cards like this one are rare, dating between 1900 and 1930. The cards were printed using the kappa-zuri technique, combining hand-stenciling and woodblock or copper plate printing. Hanafuda was once associated with illicit gambling but is now played during the Japanese New Year.
A SUPERB ARTIST SIGNED WOVEN RATTAN KISERUZUTSU AND A SANSUKUMI NETSUKE, MEIJIJapan, Meiji period (1868-1912) or slightly later The pipe case of muso-zutsu type, the woven ground lacquered in black, silver and gold takamaki-e with leafy vines, the lower end with a snail. The neck mount with a silvered metal loop, the reverse with the artist signature in gold lacquer on a circular, black-lacquered reserve. Together with a resin netsuke, showcasing a snake coiled atop a straw hat (kasa), underneath the hat a large frog is hiding. Natural himotoshi through an opening in the hat, the top with two further holes. Condition: Good condition with some wear, tiny nicks, and tiny losses to the lacquer. Provenance: The Strong National Museum of Play, accession number 77/039.a (lacquered to the underside of the kiseruzutsu) and 77.10995 (lacquered to the underside of the netsuke). Margaret Woodbury Strong (1897-1969) grew up in a prosperous family of collectors. Her interests ranged so widely that by 1960 she had amassed more than 27,000 collectible items and works of art. The vast majority of her collections related in some way to play and as her accumulation grew, Margaret planned a museum to house her collection. It eventually opened to the public in 1982, and grew dramatically over the following decades, expanding its collections, facilities, and resources, now spanning over 285,000 square feet. Today, the Strong National Museum of Play (known as just The Strong Museum or simply The Strong) is the only collections-based museum in the world devoted solely to the study of play. Dimensions: Length 21.5 cm The combination of snake, frog, and snail (or slug) constitutes the sansukumi motif. Sansukumi translates to 'the three who are afraid of one another'. The three animals are in a state of mutually assured destruction: the snake will consume the frog, however the frog has already eaten a poisonous snail, so the snake must perish as well. This motif is connected to sansukumi-ken, a category of Japanese hand games played by using three hand gestures. The oldest sansukumi-ken game is mushi-ken, a game originally from China. In mushi-ken, the 'frog' represented by the thumb wins against the 'slug' represented by the pinkie finger, which, in turn defeats the 'snake' represented by the index finger, which wins against the 'frog'. Although this game was imported from China, the Japanese version differs in the animals represented. In adopting the game, the original Chinese characters for centipede or millipede were apparently confused with the characters for the 'slug'. The centipede was chosen because of the Chinese belief that the centipede could kill a snake by climbing and entering its head. One of the few surviving sansukumi-ken games is jan-ken, which was brought to the West in the 20th century as rock-paper-scissors.
INTERIOR OF A WOOD KARAKURI NETSUKE WITH TWO IMMORTALS PLAYING SUGOROKU, EDO PERIODJapan, 19th century, Edo period (1615-1868) The inner part of the karakuri netsuke depicting two immortals seated at a table, engaging in a play of sugoroku, carved with neatly incised details. The game pieces inlaid with bone and dark horn. HEIGHT 3 cm, LENGTH 2.9 cm Condition: Overall good condition with minimal traces of wear and age. Provenance: From the collection of Gaston Lazard (1878-1956) and his wife Jane Levy (1886-1985) and thence by descent within the same family.
Late 19th to mid 20th century games including a meccano set, a quantity Lot includes: A complete wooden tiled Scrabble, set of draughts, bakelite solitaire in a shortbread tin, an advertising double sided jigsaw for the Cement Marketing Company Ltd of India, a box of early 'stone' building bricks, a "Counties of England" set of cards, a counters dispenser, good set of poker dice, a wooden cased Bezique set with markers and scorecards, six early lead weighted wooden darts, a tumbling skittles game made from a Manchester mill bobbin, a shove halfpenny board and a partially complete Meccano No.6 boxed set. A good range of games for a winter evening!
A hero jumpsuit as seen worn by Karl Urban in the role of "John 'Reaper' Grimm" in the video game movie Doom (Universal Pictures, 2005). In the film, a team of Marines (the "Rapid Response Technical Squad" or "RRTS") is sent on a search and destroy mission to Mars in response to a distress signal sent by "Dr. Carmack" (Robert Russell), whose research team has been attacked.The heavy-duty dark green jumpsuit opens with zippers at the front and features many pockets and additional zipper and Velcro closures. The waist is elasticated with loops to the back and each leg features stirrups to hold the garment in place. Labels that read "#1 John 5 Sc 81 Dirty Hero" are attached to the interior of the garment.Each member of the RRTS wears a jumpsuit of this type throughout the film, with a tactical vest over it.
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